OUR STORY

From community to studio.

Founded in 2019 by Jonathan Bardwell, GDXR has grown from one of the UK's leading educational resources for Unreal Engine VR development into a specialist Mobile VR and XR studio.

Through years of creating educational content, supporting developers and working alongside organisations adopting immersive technology, we developed a deep understanding of what makes successful XR experiences. That knowledge forms the foundation of every project we deliver.

Today, we partner with organisations across healthcare, education and industry to deliver immersive solutions that solve real-world challenges.

A smiling man in a black 'GDXB' t-shirt standing in front of a silver robot with a humanoid shape.
Three people are lying on the grass under a shade, with laptops and charging cables, while others walk behind a metal fence in a park on a sunny day.
A group of students in blue uniforms gather in a classroom with a brick wall, observing a man and two children wearing virtual reality headsets. There are tables with electronic equipment, a banner for GDXR, and VR devices displayed.

WHAT WE DO

Building immersive experiences that solve real-world problems.

GDXR is an immersive technology studio specialising in virtual reality, interactive training and real-time experiences. We assemble multidisciplinary teams of specialists to deliver projects across enterprise, education and marketing. As a studio we design immersive applications that help organisations train, educate and solve real-world problems through extended reality.

Modern Microsoft office reception area with a wooden desk, a woman standing behind it, digital screens on the wall, and a seating area with chairs and tables.

COMMUNITY

Education is at the heart of GDXR.

Long before GDXR became a studio, our mission was to make immersive technology more accessible through education. Today we continue to support one of the world's largest Unreal Engine VR communities through tutorials, educational resources and open knowledge sharing. That same commitment to teaching, collaboration and continuous learning influences every application we build.

COMMUNITY IMPACT

260+
Tutorials Published

1.8M+
Views

200+
Live Streams

Through years of educational content, GDXR has helped developers, educators and organisations around the world learn Unreal Engine and immersive technologies. That experience directly informs every commercial project we deliver.Through years of educational content, GDXR has helped developers, educators and organisations around the world learn Unreal Engine and immersive technologies. That experience directly informs every commercial project we deliver.

Thumbnail images of various YouTube videos on game development and Unreal Engine tutorials, featuring titles like 'How To Build Your UE5 Project,' 'Using Cast Nodes in Unreal,' and live streams of gaming sessions.

WHY GDXR?

Why do you choose Mobile VR instead of PC VR?

1

We dont, we work with all VR devices both Desktop powered and mobile but choose to specialise in standalone and mobile VR because it offers a lower cost of deployment, easier distribution and greater accessibility for our clients.


Which industries do you work with?

2

We develop immersive applications for all industries and have worked with healthcare, education, harware training, manufacturing, engineering and were always looking for others to work with.


What software do you use?

3

We build primarily in Unreal Engine because it enables high-performance, visually rich experiences across Mobile VR, XR and desktop platforms however we will work with you to find the best software for the best end result.


Can you work with our existing team?

4

Absolutely. Whether you need a complete development partner or additional technical expertise to support an existing project, we can integrate with your workflow.


Do you develop more than Virtual Reality?

5

Yes. We develop content across a variety of hardware and platforms targeting Mixed Reality (XR), interactive desktop applications, simulations and more depending on the needs of your project.


Can you help from idea to launch?

6

Yes. We can support projects from the initial concept and prototyping stage through design, development, testing, deployment and ongoing maintenance.

Have a project in mind?

Let's talk.