OUR STORY

WHAT WE DO

From community to studio.

Founded in 2019 by Jonathan Bardwell, GDXR has grown from one of the UK's leading educational resources for Unreal Engine VR development into a specialist Mobile VR and XR studio.

Through years of creating educational content, supporting developers and working alongside organisations adopting immersive technology, we developed a deep understanding of what makes successful XR experiences. That knowledge forms the foundation of every project we deliver.

Today, we partner with organisations across healthcare, education and industry to deliver immersive solutions that solve real-world challenges.

COMMUNITY

COMMUNITY IMPACT

Building immersive experiences that solve real-world problems.

GDXR is a specialist Mobile VR and XR studio based in the North of England. We design immersive applications that help organisations train, educate and solve real-world problems through extended reality.

We combine technical expertise with creative thinking to build experiences across healthcare, education, industry and simulation. Working with a trusted network of specialist developers, artists and designers allows us to assemble the right team for every project.

Education is at the heart of GDXR.

Long before GDXR became a studio, our mission was to make immersive technology more accessible through education. Today we continue to support one of the world's largest Unreal Engine VR communities through tutorials, educational resources and open knowledge sharing. That same commitment to teaching, collaboration and continuous learning influences every application we build.

260+

Tutorials Published

1.8M+

Views

200+

Live Streams

Through years of educational content, GDXR has helped developers, educators and organisations around the world learn Unreal Engine and immersive technologies. That experience directly informs every commercial project we deliver.Through years of educational content, GDXR has helped developers, educators and organisations around the world learn Unreal Engine and immersive technologies. That experience directly informs every commercial project we deliver.

WHY GDXR?

Why choose Mobile VR instead of PC VR?

1

We specialise in standalone and mobile VR because it offers a lower cost of deployment, easier distribution and greater accessibility without sacrificing immersive experiences.


Which industries do you work with?

2

We develop immersive applications across healthcare, education, training, manufacturing, engineering and interactive experiences. Every solution is tailored to the goals of the organisation.


Why does GDXR build with Unreal Engine?

3

We build primarily in Unreal Engine because it enables high-performance, visually rich experiences across Mobile VR, XR and desktop platforms while remaining scalable for future growth.


Can you work with our existing team?

4

Absolutely. Whether you need a complete development partner or additional technical expertise to support an existing project, we can integrate with your workflow.


Do you develop more than Virtual Reality?

5

No. We also develop Mixed Reality (XR), interactive desktop applications, simulations and supporting software depending on the needs of the project.


Can you help from idea to launch?

6

Yes. We can support projects from the initial concept and prototyping stage through design, development, testing, deployment and ongoing maintenance.